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Install Plugin

Gode is distributed as a Godot addon. Regular Gode development does not require installing Node.js, npm, or similar tools.

  1. Download the latest Gode plugin archive from GitHub releases.
  2. Extract the gode directory from the archive into your Godot project’s addons directory.
  3. Open Godot, go to Project > Project Settings > Plugins, and enable the gode plugin.

The installed addon should look similar to this:

my_project/
addons/
gode/
binary/
config/
gode.gd
gode.gd.uid
plugin.cfg
runtime/
tsc/
types/

After enabling the plugin, create a new script in Godot. TypeScript should appear as a script language option.

If the language option is missing:

  • Confirm the plugin path is exactly res://addons/gode.
  • Confirm res://addons/gode/plugin.cfg exists.
  • Restart the Godot editor after enabling the plugin.
  • Confirm the binary for the current platform exists under res://addons/gode/binary.