Install Plugin
Gode is distributed as a Godot addon. Regular Gode development does not require installing Node.js, npm, or similar tools.
Installation steps
Section titled “Installation steps”- Download the latest Gode plugin archive from GitHub releases.
- Extract the
godedirectory from the archive into your Godot project’saddonsdirectory. - Open Godot, go to Project > Project Settings > Plugins, and enable the
godeplugin.
The installed addon should look similar to this:
my_project/ addons/ gode/ binary/ config/ gode.gd gode.gd.uid plugin.cfg runtime/ tsc/ types/Verify installation
Section titled “Verify installation”After enabling the plugin, create a new script in Godot. TypeScript should appear as a script language option.
If the language option is missing:
- Confirm the plugin path is exactly
res://addons/gode. - Confirm
res://addons/gode/plugin.cfgexists. - Restart the Godot editor after enabling the plugin.
- Confirm the binary for the current platform exists under
res://addons/gode/binary.